I had a good, long talk with my dad who is a doctor and has some knowledge of psychological help.
No joke.
He plays video games as well and has an idea of what the Mass Effect story was about. We spoke about the feelings of emptiness and betrayal that the ending induced. I feel a bit better now, and will probably play through the game again hoping all my invested time will some day mean something.
I went through the five stages of grief - minus the "acceptance" part.
the endings gave me cancer.
ლულ
update.ძალიან ბევრი ფორუმზე ვარაუდობს რომ თამაში არ დამთავრებულა ჯერ. I do not think this would be a proper ending. For I do not think this is the ending. Nobody here has played the ending yet, it is still to come.
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ვარაუდია რომ harbinger-მა რომ ისროლა ლაზერი იქ დედამიწაზე შეპარდი და მარინები რომ მირბოდნენ ტელეპორტტან, მაქ მოხვდა შეპარდის indoctrination, და თამაშის ბოლო 20 წუთი ჰალუცინაციაა. ბავშვი-ღმერთი თვითონ harbinger-ია.
Sourceბიჩოს ბიჩოს ნუთუ ნუთუ?
Mike Gamble tweeted "If you know what we were planning I'd hold on to my copy of ME3"
ვაააააააააა. აუ მართლა თუ ესეა და ხელებს ვწევ ზემოთ ტოოო
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1. The endgame scenario is Indoctrination/Manipulation from the Reapers (Harbinger) trying to force you into choosing to let the Reapers live. Shepard is not awake during the final sceens!
2. Choosing to control the Reapers allows them to live. Reapers win. They will still exist.
3. Choosing to combine organic and synthetic life: Reapers win. They will still exist.
4. Choosing to destroy all synthetic life: Reapers loose. Shepard lives. Reapers die.
5. Choosing to destroy all synthetic life option is more Renegade in appearence. Controlling the Reapers is more Paragon in appearence. The Illusive Man's choice should not be Paragon colors, just as Anderson's choice should not be Renegade.
6. Shepard awakes at the end of destroying Reapers. But Shepard is not awaking from the aftermath. He is awaking from either after he is hit by Harbingers lazer attack on Earth or after the scene with Anderson and the Illusive Man.
7. Stating that all sythetic life will be destroyed will give you pause; destroying the Geth can force you to a different conclusion. This choice exists for the illusion of choice; the other choices are ment to sound better.
8. Shepard does not awake in the other 2 "endings" because you are fully indoctrinated by the choices you made to allow the Reapers to win. "Assuming Control!"
9. Never trust any child construct, be it a ghost or artificial intelligence, or heck even human. They are just creepy.
10. Shepard awakes at the end because he has broken hold of the Reaper's control.
11. Shepard has spent alot of time around Reapers. Soveriegn, various Reaper artifacts, the Human Reaper, 2 Reaper destroyers, the Artifact from "The Arrival." Its foolish to assume there is not some level of
indoctrination.
12. Bioware not only get more $$$ for DLC for the final battle, but big props for INDOCTRINATING A LOT OF ITS OWN PLAYERS! I do not know of another gaming company that has tried to fool all of its consumers, but they look to be the first and reap all of the attention.
13. Look at these screenshots. I believe the 1m1 is a clue, because of how often it shows up, and how human it is, when the ship is supposedly older then the ancients.
14. Definitions:
Catalyst =
1. Chemistry A substance, usually used in small amounts relative to the reactants, that modifies and
increases the rate of a reaction without being consumed in the process.
2. One that precipitates a process or event, especially without being involved in or changed by the consequences
Crucible=
1. A vessel made of a refractory substance such as graphite or porcelain, used for melting and calcining materials
at high temperatures.
2. A severe test, as of patience or belief; a trial. See Synonyms at trial.
3. A place, time, or situation characterized by the confluence of powerful intellectual, social, economic, or political
forces:
15. Shepard is not wearing his armor when he wakes up in the Citadel, implying that this is a dream.
Kitten Tactics:
-The endgame scenario is Indoctrination/Manipulation from the Reapers (Harbinger) trying to force you into choosing to let the Reapers live.
Shepard is not awake during the final scenes.
-Choosing Control - You can not control them, they control you. Shepard says as much to the Illusive Man moments earlier.
-Choosing Synthesis - Allows everyone in the galaxy to be manipulated by Reaper code, like they have done to the Geth multiple times now.
-Choosing Destroy - Breaks the hold the reapers have on Shepard's mind.
-Choosing to destroy all synthetic life option is more Renegade in appearence. Controlling the Reapers is more Paragon in appearence. The Illusive Man's choice should not be Paragon colors, just as Anderson's choice should not be Renegade. The reapers are saying that Destroy is the worst, Control is worse, and Synthesis is the best. They want you to fail.
-Stating that all sythetic life will be destroyed will give you pause; destroying the Geth can force you to a different conclusion. This choice exists for the illusion of choice; the other choices are ment to sound better.
-Shepard wakes up after Destroy, because the Reaper's hold is diminished. Shepard does not awake in the other 2 "endings" because you are fully indoctrinated by the choices you made to allow the Reapers to win. "Assuming Control!"
-The child does not actually exist. He is an attempt to indoctrinate Shepard. Nobody but Shepard ever sees or interacts with the child.
-When Anderson calls for Shepard at the beginning of the game, when Shepard is talking to the child, Shepard turns back and the child is gone. Shepard has been "snapped out of it".
-When Shepard turns towards Anderson after being "snapped out of it", a growl is heard. In the third novel, when Greyson resisted the reapers they would make a growling noise once they realized they didn't have him under complete control.
-During Shepard's final dream with the child, chatter can be heard over the radio about nobody making it to the beam. Shepard is still in London.
-When Shepard catches the child in the final dream, they are both engulfed in flame. Going with the child (the
reapers) means Shepard's destruction.
-Shepard has spent alot of time around Reapers. Soveriegn, various Reaper artifacts, the Human Reaper, 2 Reaper destroyers, the Artifact from "The Arrival." Its foolish to assume there is not some level of indoctrination.
-When Shepard wakes up at the end of Destroy, he/she is waking up in London, after being hit with the laser.
Control: TIM
Synthesis: Saren
Destroy: Shepard
ხალხნო არ წაშალოთ თქვენი Mass effect 3 save game-ები. !!!!!!!!!!!!!!!!!!!! (rofl)(rofl)(rofl)(rofl)
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If the player's Effective Military Strength is high enough and the "Destroy" ending is chosen, it will be revealed that Shepard may still be alive.
>>>ჰაჰაჰაჰა
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THE ENDING IS A HALLUCINATION! You have to choose Destroy to "wake up" and break the Reaper indoctrination.